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Panic Space1990

Panic Space

1990 Tokuma Shoten

Playable on

Details

Launch
October 19, 1990
Developer
Tokuma Shoten
Publisher
Tokuma Shoten

Overview

The second game to be released as a coverdisk special for the Japanese Famimaga magazine. Panic Space is a game based around the laser deflection puzzles that are common in games in the Zelda series as well as others. Panic Space, or Famimaga Disk Vol. 2 Panic Space, is a puzzle game in which the goal is to reflect a laser to an exit panel in order to open the way to the next stage. The laser cannot hit any of the stage's surrounding wall: were it do so, it would cause the level to explode and the player to lose a life (from an initial allotment of five, though this can be increased while playing the game). Much of the time the various reflectors (which send the beam off at a 90 degree angle) and blocks (which simply stop the laser in its tracks) must be maneuvered into place before the laser should be tested on them. The robotic protagonist also has access to three different power-ups. These appear on every level and quickly cycles through the three types - the player must grab it when...

Screenshots

Screenshot for Panic Space
Screenshot for Panic Space