Might and Magic III: Isles of Terra1991

Might and Magic III: Isles of Terra

1991 New World Computing

Game modes

Single player

Details

First release date

1991

Keywords

pirates
ghosts
orcs
wizards
disease
ninja
magic
guild
turn-based
artifacts
death
elves

See all 50 keywords

Keywords

pirates
ghosts
orcs
wizards
disease
ninja
magic
guild
turn-based
artifacts
death
elves
insanity
multiple protagonists
overworld
party-based combat
time limit
undead
dark humor
dwarves
swimming
bats
day/night cycle
darkness
spider
attributes
goblins
skeletons
party system
non-player character
character creation
potion
spellcaster
sleeping
merchants
beetle
recurring character
ancient advanced civilization technology
levitation
poisoning
age progression
paladins
gnome
lock picking
barbarians
status effects
player created party
rangers
snes mouse support
blobber

Overview

Might & Magic III: Isles of Terra (PC) (1991) Gameplay

The third installment of the roleplaying series, with a multi-faceted plot full of twists and turns. Ease of use was central to the gameplay and interface, and the plot included piles of new twists and turns. Lead a party of adventurers to rendezvous with the legendary wizard Corak. From dark moldy dungeons, through corridors of hewn stone and timber, and onward to the lofty frozen peaks of Terra you will uncover the mysteries that surround the exotic islands in the Great Sea.

Screenshots

Screenshot for Might and Magic III: Isles of Terra
Screenshot for Might and Magic III: Isles of Terra
Screenshot for Might and Magic III: Isles of Terra