

Microprose Pro Soccer
1988 MicroProse Software, Inc.
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Summary
This soccer simulation was programmed by "Sensible Software" (known through "Wizball" and "SEUCK") and published by "Microprose" (which until then had made a name for themselves with mostly warlike simulations). The game consists of two different soccer simulations, you can carry out a match in the stadium or indoors. The field is always shown from the top and scrolled softly into all directions. The player that is controlled at the moment can be recognized by a flickering football shirt. If you have the ball you can pass or shoot. The longer you keep the fire button pressed, the sharper the shot will be. Additionally, the trajectory bends if the joystick is pressed to the left or right. If the opponent has the ball, you can try to take it away from him with a sliding tackle. When the own keeper gets visible, you take over his controls and a press on the fire button makes the keeper jump. Indoor soccer has some fundemental changes to the rules. The ball cannot roll into the out, but it...
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