Metal Saga2005

Metal Saga

2005 Success62Worthwhile

Playable on

Details

First release date

June 9, 2005

Developer

Publisher

Keywords

post-apocalyptic
magic
turn-based
multiple endings
artificial intelligence
tank
day/night cycle
boss fight
customization
world map
shopping
upgradeable weapons

See all 28 keywords

Keywords

post-apocalyptic
magic
turn-based
multiple endings
artificial intelligence
tank
day/night cycle
boss fight
customization
world map
shopping
upgradeable weapons
party system
vehicle customization
save point
moral decisions
branching storyline
a.i. companion
non-linear storytelling
healer
poisoning
battle screen
status effects
body builder
quest hub
damage over time
kill quest
interior design

Overview

A follow-up to the Metal Max games, Metal Saga is set in the same post-apocalyptic world as its predecessors - a world populated by bounty hunters, rangers, bandits, and mutant monsters. You take the role of a bounty hunter who has to travel the world, looking for "wanted" people. Accompanied by a soldier, a mechanic, and a cyborg dog, the hero must survive a journey west that will ultimately take him to remote places and lead him to battles against evil. Metal Saga has a less linear story line that one would normally expect from a Japanese RPG - a story line that develops according to the missions you decide to take, which in their turn lead to new events and finally to different endings. The combat system features traditional party management and turn-based battles, with the addition of Metal Max's trademark tank combat. When you acquire tanks for your characters, you can use them in battles. Tanks get damaged and broken, but you will be able to customize them by finding parts scattered...

Screenshots

Screenshot for Metal Saga