Maximo: Ghosts to Glory2001

Maximo: Ghosts to Glory

2001 Capcom84Great

Playable on

Details

First release date

December 27, 2001

Publisher

Themes

Genres

Keywords

ps2
death
action-adventure
boss fight
explosion
spiritual successor
bonus stage
throwing weapons
polygonal 3d
save point
ice stage
treasure chest

See all 13 keywords

Keywords

ps2
death
action-adventure
boss fight
explosion
spiritual successor
bonus stage
throwing weapons
polygonal 3d
save point
ice stage
treasure chest
ps2 classics

Overview

Maximo Ghosts to Glory - Trailer - PS2

The game is based in the Ghosts'n Goblins universe and features original character designs by Japanese illustrator Susumu Matsushita. The character is controlled by the player and can move freely within areas by running, jumping, crouching, and performing other various motions. Gameplay revolves around defeating large numbers of enemies, which can be accomplished by attacking with a sword and shield and combos and special moves. Maximo fights wearing armor, if he is hit, he will lose corresponding pieces of armor and eventually be reduced to wearing his boxer shorts, with another hit resulting in him losing a life. If Maximo loses all his lives, he can continue by giving Death Coins to the Grim Reaper. However, every time he loses all his lives, the required cost for a continue increases.

Screenshots

Screenshot for Maximo: Ghosts to Glory
Screenshot for Maximo: Ghosts to Glory