The enemies feel more dynamic, and while the content is limited, the story is short, and the plot is easy to feel indifferent towards, Turf Wars is fun and leaves us wanting more in the way of Yuri’s ominous storyline.


Marvel's Spider-Man: Turf Wars
2018 Sony Interactive Entertainment68Worthwhile
Playtime
ShortIt typically takes about 3 hours to finish the game.
Playable on
Game modes
Details
- Launch
- November 20, 2018
- Developer
- Insomniac Games
- Publisher
- Sony Interactive Entertainment
Overview

After gaining control of equipment left in the wake of Sable International’s military occupation, Hammerhead and his gang have declared war against the other Dons of the Maggia crime family. Spider-Man and Captain of the Police Department of New York Yuri Watanabe must put an end to the violence before the entire city erupts in a turf war.
Screenshots
Reception
- Metacritic70from 24 reviews
- OpenCritic66from 31 reviews
Turf Wars feels like an unfortunate filler chapter in Spider-Man's DLC trilogy. It's too short and uneven to make any lasting impact on its own, putting a lot of pressure on its final chapter to deliver something worthwhile.
This DLC content comes off feeling a little 'more of same.' It doesn't introduce anything terribly new, and feels like it has less content and depth than the first chapter. I'm holding out hope that the third chapter can wrap this up neatly.
Turf Wars is ultimately a significant improvement on its DLC predecessor, but still missing the depth and subtlety that made the main game so good.
While some may be disappointed with the lack of new features or gameplay additions in this string of DLC, the effortlessly fun swinging and fighting, along with an interesting narrative, makes it worthwhile for those who are happy to play more of Marvel's Spider-Man. The Heist continues the City That Never Sleeps story well, further developing characters...