Marble Madness1984

Marble Madness

1984 Electronic Arts

Game modes

Single playerLocal multiplayer (2-2)

Details

First release date

December 15, 1984

Developer

Themes

Keywords

abstract
high score
8-bit
countdown timer
non-humanoid protagonist
abstract art style
rube goldberg puzzler
marbles
trackball

Overview

Arcade Longplay [519] Marble Madness

Marble Madness is an isometric platform game in which the player manipulates an onscreen marble from a third-person perspective. The player controls the marble's movements with a trackball, though most home versions use game controllers with directional pads. The aim of the game is for the player to complete six maze-like, isometric race courses before a set amount of time expires. When a player completes a race, the remaining time is added to the next race's allotted time. The game also allows two players to compete against each other. Courses are populated with various objects and enemies designed to obstruct the player. As the game progresses, the courses become increasingly difficult and introduce more enemies and obstacles. Each course has a distinct visual theme. For example, the first race, titled "Practice", is a simple course that is much shorter than the others, while the fifth race, named "Silly", features polka-dot patterns and is oriented in a direction opposite from the other...

Screenshots

Screenshot for Marble Madness
Screenshot for Marble Madness
Screenshot for Marble Madness
Screenshot for Marble Madness
Screenshot for Marble Madness
Screenshot for Marble Madness
Screenshot for Marble Madness
Screenshot for Marble Madness
Screenshot for Marble Madness
Screenshot for Marble Madness
Screenshot for Marble Madness
Screenshot for Marble Madness
Screenshot for Marble Madness