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Lost Reavers2015
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Lost Reavers

2015 Bandai Namco Entertainment50Mediocre

Playtime

BriefTypically 1 hour

Playable on

Game modes

Details

Launch
December 2, 2015
Themes

Overview

Lost Reavers - Final Trailer (Official)

LOST REAVERS is an intense four-player co-op game where players must discover hidden treasures at the end of a series of dungeons and haul it safely back to their extraction point while their friends protect them. Along the way, the team will encounter a variety of traps, clever foes and the dungeon bosses who will do everything in their power to thwart the quartet. Through all of these challenges, one of the brave four must bring the treasure hoard safely back home by using only their wits and their friends to survive.

Screenshots

Screenshot for Lost Reavers
Screenshot for Lost Reavers
Screenshot for Lost Reavers
Screenshot for Lost Reavers
Screenshot for Lost Reavers

Reception

Lost Reavers is really bad, frustrating and uninspiring. The graphic is terrible, its framerate is unstable and the gameplay mechanichs are quite too raw to be decent. The only positive parts of the game are its free-to-play nature and its interesting concept.

The game looks poor, even by Wii U’s budget end standards, and the game was only remotely playable if I was the host of a party

Lost Reavers is bitterly frustrating. Not awful, not unplayable, but frustrating. There's a great idea in here somewhere - at times it even manages to shine through - but there's far too much awkward padding and grinding repetition without the depth of gameplay that keeps players coming back for more. The best thing about it may well be that it's free...

Lost Reavers is a bad game, plain and simple. It’s repetitive, broken, glitchy, full of problems and empty on content. But yet, there’s still something about it that intrigues me.