
Live A Live1994

Live A Live
1994 Square
Playtime
ModerateTypically 25 hours
Playable on
Game modes
Details
- Launch
- September 2, 1994
- Developer
- Square Osaka Development Department
- Publisher
- Square
- Genres
Overview

Live A Live's story is split across seven seemingly unrelated chapters that can be played in any order, based on popular genres such as Western, science fiction, and mecha. Each chapter has its own plot, setting, and characters. Although the basic gameplay is the same throughout the game, each chapter adds a new factor to the basic formula, such as the stealth elements in the ninja chapter. After the first seven chapters are completed, two final chapters take place to establish the connection between the seven previous and resolve the story.









