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Kururin Paradise2002

Kururin Paradise

2002 Nintendo

Playtime

ShortTypically 5 hours

Playable on

Game modes

Details

Launch
December 6, 2002
Developer
Eighting
Publisher
Nintendo

Overview

くるりんパラダイス プレイ映像

Kururin Paradise revolves around avoiding collisions as the player maneuver a robot through levels. The robot is shaped like a stick, and constantly spins. The second in the Kururin franchise, Paradise involves navigating complex levels with a constantly-rotating robot. Spring objects within levels change the direction of rotation when collided with, and an unlockable ability allows for increasing the speed of rotation. The player has three hit points. After three collisions with objects in the level (discounting the aforementioned springs), the level is re-started. Some levels have intermediate points that replenish health fully. However, they do not save progress. If the player loses all of his or her hit points, they still restart the level from the beginning. Almost all of the game is in Japanese.

Screenshots

Screenshot for Kururin Paradise
Screenshot for Kururin Paradise
Screenshot for Kururin Paradise
Screenshot for Kururin Paradise
Screenshot for Kururin Paradise
Screenshot for Kururin Paradise
Screenshot for Kururin Paradise
Screenshot for Kururin Paradise
Screenshot for Kururin Paradise