Jade Cocoon 22001

Jade Cocoon 2

2001 Genki76Good

Game modes

Single player

Details

First release date

August 30, 2001

Developer

Publisher

Keywords

anime
evolution
turn-based
summoning support
breeding
procedural generation
playstation network
digital distribution
leveling up
non-player character
potion
pocketstation support

See all 15 keywords

Keywords

anime
evolution
turn-based
summoning support
breeding
procedural generation
playstation network
digital distribution
leveling up
non-player character
potion
pocketstation support
fusion
monster capturing
pre-rendered backgrounds

Overview

Longplay of Jade Cocoon 2 (1/5 - Main game)

Presenting a combination of monster breeding and RPG elements, Jade Cocoon 2 expands upon Genki's original title in a number of significant ways. Gameplay comprises a familiar mix of storytelling and monster raising, with significant tweaks implemented for good measure. The town acts as your base of operations and it's here you can stock up on supplies, or take jobs for which you can earn money and build a reputation. The latter proves vital as it's directly related to the number of monsters you can use in battle. The successful completion of certain tests rewards you with the ability to command more beasts -- up to a maximum of 12 at once, however, you can only take these tests when your reputation is high enough. These trials take place in the Arena, which is also home to Beast Hunter battles, where you can test your mettle against fellow Beast Hunters. Monster eggs are found on your travels and can be hatched in the Room of Life; an all-encompassing monster management room that provides...

Screenshots

Screenshot for Jade Cocoon 2
Screenshot for Jade Cocoon 2
Screenshot for Jade Cocoon 2