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Infinite Dunamis2013

Infinite Dunamis

2013 Kemco58Mediocre

Playtime

ModerateTypically 20 hours

Playable on

Details

Launch
June 4, 2013
Developer
Exe Create
Publisher
Kemco

Overview

One day while returning home from a job in the Royal City, a gifted engineer by the name of Luke comes across a young woman being attacked in the cave near his village. After fending off her attackers, he attempts to pull her from a heap of discarded mechanical parts only to discover she herself is half robot! Somewhat curious about what he has stumbled onto, Luke decides to take her home and fix her up, but little does he realize the chain of events he is about to find himself tangled up in...!

Screenshots

Screenshot for Infinite Dunamis
Screenshot for Infinite Dunamis
Screenshot for Infinite Dunamis
Screenshot for Infinite Dunamis
Screenshot for Infinite Dunamis
Screenshot for Infinite Dunamis

Reception

Infinite Dunamis is a competent, if low-budget and unambitious RPG designed in the style of its 16-bit ancestors. What it lacks for in originality of the plot, characters and style it makes up in terms of an interesting and involving combat system.

Infinite Dunamis gives players exactly what it promises: a turn-based, nostalgia-heavy JRPG that hearkens back to the 16-bit era. It suffers from many of the same presentational pitfalls as its fellow mobile ports, including jittery movement, generic-looking backgrounds and a pervading lack of polish, but it also introduces some genuinely interesting...

While Infinite Dunamis does have the familiar, comfortable feel a lot of mobile RPGs have, it's saddled itself with a number of issues that really make it a chore to play. It's badly optimised for the hardware, and suffers from multiple issues during regular gameplay. The characters are bland and honestly annoying, and there's very little to make Infinite...

Although lacking originality, Infinite Dunamis is a classic JRPG with a sci-fi twist, and fans of the genre will enjoy its vast gameplay and character customization.