A tactical RPG that fuses Japan's oldest historical record book, Kojiki, and an ancient figure who everyone knows, Shaka, into a single adventure.
It illustrates the lives of heroes who left their marks, fighting against nature, while balancing those two aspects on their shoulders.
God Wars: Future Past is overall an entertaining SRPG that doesn't stray too far away from its roots.
God Wars: Future Past offers a decent strategy RPG that keeps things straightforward by throwing away complex mechanics in favour of a well-built job system that calls back to the classic strategy RPGs, like Final Fantasy Tactics.
God Wars: Future Past is a very traditional TRPG, and as such, it is built upon a solid foundation, and fans of the genre are going to like it. It does, however, do very little to stand out. It could also be helped a bit by balancing the jobs more. Some jobs just feel extremely underwhelming compared to others. The story and the gameplay in general...
God Wars Future Past is a deep, compelling and difficult SRPG in the veins of the great classics of the genre (Tactics Ogre and Final Fantasy Tactics in primis), with little to no new features and an average presentation. Should be more than enough to satisfy hardcore SRPG fans.
GOD WARS: Future Past is a good strategy RPG that has unique inspirations and ambients, with interesting characters from the Japanese folklore that work really well with its great combat mechanics. It's a fun and different experience that, despite some flaws, succeeds in its objective.