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Fairlight1985

Fairlight

1985 The Edge

Playable on

Game modes

Details

Launch
1985
Developer
-
Publisher
The Edge

Overview

Fairlight 128 ZX-Spectrum

The player controls an adventurer named Isvar that can be moved in a castle which is not only three-dimensional isometric view, but realistic in terms of the way objects behave. Each object has its own physical properties and resultant characteristics in terms of how much else can be carried alongside it. Certain objects have special uses (e.g. keys open certain doors), and there is a puzzle element to the game to discover how some of these objects relate to the world in order to help the player solve the game. In addition to carrying objects, they could also be stacked on top of each other to enable Isvar to climb up to rooms above him or to reach important objects perched high above on platforms. There are also a number of secret areas in the castle that are not visually obvious to the player and can only be discovered through exploration. During Isvar's exploration of the castle he is accosted by its guards and monsters - trolls, monks, guards, tornadoes, man-eating plants, bubbles,...

Screenshots

Screenshot for Fairlight
Screenshot for Fairlight
Screenshot for Fairlight
Screenshot for Fairlight
Screenshot for Fairlight
Screenshot for Fairlight
Screenshot for Fairlight
Screenshot for Fairlight