Dragon Quest VIII: Journey of the Cursed King2004

Dragon Quest VIII: Journey of the Cursed King

2004 Square Enix88Great

Playable on

Game modes

Single player

Details

First release date

November 27, 2004

Publisher

Keywords

anime
magic
grinding
minigames
turn-based
death
horse
mummy
gambling
flight
multiple protagonists
overworld

See all 94 keywords

Keywords

anime
magic
grinding
minigames
turn-based
death
horse
mummy
gambling
flight
multiple protagonists
overworld
backtracking
multiple endings
artificial intelligence
dialogue trees
snake
amnesia
sequel
giant insects
silent protagonist
good vs evil
turn-based combat
day/night cycle
sword & sorcery
alchemy
possession
boss fight
explosion
alternate costumes
leveling up
voice acting
human
shopping
bow and arrow
party system
original soundtrack release
active ability
non-player character
save point
treasure chest
character creation
moral decisions
side quests
royalty
melee
blindness
circle pad pro support
stat tracking
instant kill
optional boss
multi-phase boss
political thriller
pax prime 2014
coming of age
destructible environment
british accent
item combination
tentacles
plot twist
one-handed gameplay
fetch quests
power of friendship
teenager
fan service
new protagonist in sequel
flashback
poisoning
scripted events
random encounter
giant squid
escaping imprisonment
fast traveling
battle screen
monster capturing
nameless protagonist
secret identity
restoration
creature compendium
status effects
moat
sea monster
sequel by a different developer
timeskip
potential love interest
retroactive achievements
greatest hits
gender exclusive equipment
comic relief
old-fashioned english
damage over time
jester
ancient curse
turn-based rpg

Overview

PS2 Longplay [090] Dragon Quest VIII Journey of the Cursed King (part 1 of 5)

Dragon Quest VIII: Journey of the Cursed King is the eighth installment in the Dragon Quest series, developed by Level-5 and published by Square Enix for the PlayStation 2 video game console. It was also later released for the Nintendo 3DS in 2015. It is a traditional Japanese-style role-playing game with random enemy encounters, simple turn-based combat mechanics, and management of a party consisting of four characters, each belonging to a clearly defined class. Unlike its predecessors in the series and most Japanese RPGs in general, the game features a continuous world with fairly vast landscapes and integrated towns and dungeons, as opposed to world map traveling and locations represented by icons. The game features full camera rotation and optional first-person view. Like in the previous Dragon Quest games, many objects can be interacted with; for example, barrels can be physically lifted, carried, and broken, to reveal items hidden within.

Screenshots

Screenshot for Dragon Quest VIII: Journey of the Cursed King
Screenshot for Dragon Quest VIII: Journey of the Cursed King
Screenshot for Dragon Quest VIII: Journey of the Cursed King
Screenshot for Dragon Quest VIII: Journey of the Cursed King
Screenshot for Dragon Quest VIII: Journey of the Cursed King
Screenshot for Dragon Quest VIII: Journey of the Cursed King
Screenshot for Dragon Quest VIII: Journey of the Cursed King
Screenshot for Dragon Quest VIII: Journey of the Cursed King