Artwork for Doomdark's Revenge
Doomdark's Revenge
Doomdark's Revenge

Doomdark's Revenge

1984 Beyond

Game modes

Single player

Details

First release date

December 1, 1984

Developer

-

Publisher

Themes

Keywords

-

Summary

The follow-up to the original Lords of Midnight game uses a similar game system to its predecessor, but the story is now much more complex. Luxor the Moonprince's son Morkin has been kidnapped by Shareth, daughter of Doomdark, the evil ruler deposed in the first game. The player initially takes control of Luxor, Rothron the Wise, and Morkin's lover Tarithel the Fey, although many more characters can be recruited as the game progresses, as they aim to banish Shareth and rescue Morkin. Shareth has brainwashed him, so he must also be turned back to Luxor's side. The game is effectively turn-based; your characters move by day (with a limited amount of movement possible, with each move in one of the 8 compass directions) and Shareth's by night. You will find plains, mountains, forests, underground tunnels and mysterious temples on your journey. A dark mist follows much of the area, which causes your characters to deteriorate in mood and thus become less effective. The characters are now split...

Screenshots

Screenshot for Doomdark's Revenge
Screenshot for Doomdark's Revenge
Screenshot for Doomdark's Revenge

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