Destiny's uneven final expansion fails to build on The Taken King's advancements.


Destiny: Rise of Iron
2016 Activision72Good
Playtime
ShortIt typically takes about 6 hours to finish the game.
Playable on
Game modes
Details
- Launch
- September 20, 2016
- Developer
- Bungie
- Publisher
- Activision
- Themes
Overview

Destiny: Rise of Iron is the next highly anticipated expansion to the Destiny universe. It features an all new cinematic story campaign set within The Plaguelands, a brand new location on Earth. Under the command of Lord Saladin you will face a new faction of Fallen Devils, the Splicers, while unravelling the mystery of the Iron Lords. Rise of Iron features new weapons, armor, and gear, as well as a new cooperative three-player Strike, a new mode and maps for the Crucible competitive multiplayer, and an all new six-player cooperative Raid.
Screenshots
Reception
- Metacritic72from 68 reviews
- OpenCritic71from 64 reviews
The biggest disappointment of the expansion comes in the form of the new social arena, the Archon’s Forge. Billed as a mix between the Prison of Elders and the Court of Oryx, Bungie made some unfortunate design decisions when putting the forge together. They’ve since fixed one of those, making it easier to get SIVA Offerings (which you need to activate...
Rise of Iron can be something more than run-of-the-mill, if you can get there
With the long term in mind, Rise of Iron is a great addition to Destiny. They’ve embedded secrets, past references, and nostalgia in ways that few other games can, because few other games retain this strong of a community for years following their initial release.
Combining such a wealth of things to do with the already excellent shooting produces a fantastic package for long-term fans and newcomers alike – it’s just a shame it’s taken 24 months to finally get to this point.



