Playing as special agent Francis York Morgan (call him York – everyone else does), it’s your job to investigate the brutal murder of a young local beauty in the town of Greenvale. Amidst the backdrop of soaring mountains and a small American suburb, York must solve the mystery of the Red Seed Murders and stay alive in a place where supernatural creatures and a mysterious raincoat-clad, axe-wielding killer seek to end his investigation for good.
Part suspense-filled horror, part action-adventure game, Deadly Premonition offers an open-world experience packed with locals to meet and places to discover, as well as numerous side quests and mini-games that will help you solve the murders and uncover Greenvale’s deepest, darkest secrets.
Famous for being one of the best examples of a "cult game", Deadly Premonition is one I was very ready and keen to hate because, let's sumarize:
Visuals are trash. Sound design is broken. Presentation in general is lazy. Gameplay is awful. Mechanics are broken, but… I played it, I carried on and... even though I didnt finished I really respect what...
"What do you think Zach?... Should we recommend this game?"
A legitimately good game stuck in the body of a bad game but somehow that makes it better and I’m not joking.