Day of the Tentacle1993

Day of the Tentacle

1993 LucasArts86Great

Playable on

Game modes

Single player

Details

First release date

June 25, 1993

Developer

Publisher

Keywords

aliens
time travel
world domination
dystopian
horse
mummy
time manipulation
female protagonist
hamster
steam
multiple protagonists
cartoon graphics

See all 62 keywords

Keywords

aliens
time travel
world domination
dystopian
horse
mummy
time manipulation
female protagonist
hamster
steam
multiple protagonists
cartoon graphics
steam trading cards
dialogue trees
pixel art
time machine
dark humor
sequel
mad scientist
maid
steam achievements
digital distribution
single-player only
steam cloud
anthropomorphism
voice acting
cat
bow and arrow
breaking the fourth wall
game reference
cartoon cutscene
unlockables
humble bundle
playstation plus
playstation experience 2015
pax east 2016
videotape
shaky camera
historical figures in fictional settings
movie reference
video game characters that play video games
scientist
villain
been here before
item combination
predecessor included
tentacles
trophies
surveillance camera
dynamic soundtrack
scripted events
escaping imprisonment
historical inaccuracy
living inventory
on-the-fly character switching
developer commentary
running gag
metagame
infinite pockets
scumm
male protagonist
scummvm compatible

Overview

Day of the Tentacle - trailer

Day of the Tentacle, also known as Maniac Mansion II: Day of the Tentacle, is a 1993 graphic adventure game developed and published by LucasArts. It is the sequel to the 1987 game Maniac Mansion. The game's plot follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle — a sentient, disembodied tentacle — from taking over the world. The player takes control of the three and solves puzzles while using time travel to explore different periods of history. Dave Grossman and Tim Schafer co-led the game's development, their first time in such a role. The pair carried over a limited amount of elements from Maniac Mansion and forwent the character selection aspect to simplify development. Inspirations included Chuck Jones cartoons and the history of the United States. Day of the Tentacle is the eighth LucasArts title to use the SCUMM engine, and the company's first title to feature voice acting. The game was released simultaneously on floppy...

Screenshots

Screenshot for Day of the Tentacle
Screenshot for Day of the Tentacle
Screenshot for Day of the Tentacle
Screenshot for Day of the Tentacle