Critical Depth1997

Critical Depth

1997 Atari Europe

Game modes

Single playerMultiplayerSplit screen

Details

First release date

November 21, 1997

Developer

Publisher

Genres

Keywords

vehicular combat
underwater
death
ufo
futuristic
multiple endings
level selection
boss fight
vehicle combat
split-screen multiplayer
character select screen
polygonal 3d

See all 23 keywords

Keywords

vehicular combat
underwater
death
ufo
futuristic
multiple endings
level selection
boss fight
vehicle combat
split-screen multiplayer
character select screen
polygonal 3d
psone classics
unlockables
underwater gameplay
stat tracking
difficulty level
submarine
hidden character
playable boss
hidden room
naval warfare
backwards compatibility

Overview

Critical Depth ... (PS1) Gameplay

Critical Depth is based on concept and engine of SingleTrac's original best selling Twisted Metal franchise. This game is basically a demolition derby which permits the usage of ballistic projectiles, but occurs under water and every vehicle used in it are submarines. Players choose a sub and an arena in single mode to engage in fights with opposing sailors. A variety of weapons and upgrades are obtainable by pick-ups scattered throughout the stage as well as each sub having their own exclusive "special weapon". The goal on an arena is to retrieve all five pods, which are scattered throughout the level, and find the escape gateway. Each pod gives its holder an extra power. This game also features three modes of play: a mission/story mode, where the player (or two players cooperatively) can battle through eleven levels; a battle mode, where the player captures pods in a selectable level; and deathmatch, where the player battles against the computer or another human in a split-screen mo...

Screenshots

Screenshot for Critical Depth