Put together, it is hugely successful, not only offering an accessible strategy adventure with charismatic heroes and a fistful of innovations but one that in doing so refreshes the somewhat tired turn-based genre.


Code Name: S.T.E.A.M.
2015 Nintendo69Worthwhile
Playtime
ModerateTypically 25 hours
Playable on
Game modes
Details
- Launch
- March 13, 2015
- Developer
- Nintendo SPD Production Group No. 2
- Publisher
- Nintendo
Overview

Launch S.T.E.A.M., an elite team of steam-powered special-forces soldiers, to save the world from an alien menace. In this new blend of action and strategy, your commandos use steam power stored in special backpacks to move into position and fire an arsenal of distinct weapons. Pick your team members and load out, then use strategy to decide the best way to approach this steampunk-inspired battlefield.
Screenshots
Reception
- Metacritic69from 69 reviews
- OpenCritic68from 53 reviews
The ingredients are there for a transcendent action strategy but the reality is that Code Name: S.T.E.A.M. is disappointingly mundane and only fitfully entertaining.
The game's Japanese release carries the subtitle Lincoln Vs Aliens, and in many ways the game benefits from the schlocky extra tag. The historical and literary figures, married with the silver-age comic book visuals make for an engaging world which begs for you to be a part of it. The downside is that the tactical gameplay simply isn't in the same league...
A charming Steampunk romp with the spirit of the Silver Age of Comics, which stumbles thanks to some awkward design choices.
This is the strangest, most wilful game Intelligent Systems has ever made - and that's part of its greatness.











