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Alice no Paint Adventure1995

Alice no Paint Adventure

1995 Epoch

Playtime

BriefTypically 1.5 hours

Playable on

Game modes

Details

Launch
September 9, 1995
Developer
SAS Sakata
Publisher
Epoch
Genres

Overview

There is a story mode, a painting mode, and midway-style games. Story mode comes in interactive mode (with passwords) or as a short movie that can be watched in less than an hour. Although the game is directed towards children, literacy in both Japanese and English is required in order to properly enjoy the story mode and to fully understand the rules. The three arcade games present in the game include painting the roses red, whacking characters from the story, matching creatures like in the card game Concentration. The painting mode can be likened to an extremely simplified version of Mario Paint. There is only one eraser tool and paintings cannot be saved into memory or printed on a printer. Only 16 colors can be used on canvases that feature the film's characters; the full 256-color spectrum is reserved for the blank canvas. While the blank canvas allows for total creativity for older children, the "character canvases" are good for teaching hand-to-eye coordination with very young children....

Screenshots

Screenshot for Alice no Paint Adventure
Screenshot for Alice no Paint Adventure
Screenshot for Alice no Paint Adventure
Screenshot for Alice no Paint Adventure