The plan is simple - steal a nauticrawl, evade capture, and make a break for freedom. There's just one problem... you don't know how to move this hunk of metal.
Take command of this 4-story crawling mech. Clues left by previous pilots will get you started, but you'll have to fill in the gaps. Pull levers, flip switches, and experiment with everything. But beware, getting it moving is just the first hurdle...
Features
- Experiment with the control s- find what works, hack what doesn't
- Evade capture as you test your wits, bypassing systems and sentries
- Master 5 distinct control centers that you were never meant to pilot
- Feel what it's like to pilot a colossal steampunk mech in VR
- Wheel and deal with merchants of ill repute
- Discover field notes from fallen pilots and previous fugitives who tell your story
- In-game adjustable floor for players of all heights
- Designed to be playable standing or sitting, requires little space to move around.
- Playable in 10 languages
A Rogue...
It’s also short. That’s a common complaint in VR games, though, and it seems that in these early days we’ll have to judge VR games by the quality of their content, not the quantity of it. By that standard, A Rogue Escape is a decent experience. If you like a game that doesn’t hold your hand, you’ll like this one. And, unlike many such games, the payoff...
A roguelike where discovery of what to do is as important as how to do it, A Rogue Escape is an imaginative blend of escape room discovery, storytelling, and all the interactive elements you could ask for. While it is relatively short, that doesn't make the journey any less worthwhile.
A Rogue Escape gives players just enough information to get started on their escape in an alien mech, and then allows them to fiddle and fuss their way to a fast and un-triumphant death. With tactile controls and fun reveals, the game slowly unfolds like the very best escape rooms. Bring your thinking cap and patience.